You've spent three hours meticulously drawing your new "Toon." The colors are perfect, the line art is crisp, and they look like they belong right next to Boxten or Poppy. But then you hit the wall. You look at those empty star icons and realize you have no idea how to actually balance a Dandy’s World stat template without making your character either a literal god or completely unplayable.
Honestly, the community is flooded with OCs (Original Characters) that have 5 stars in everything. It's tempting. Who doesn't want to be the fastest extractor who can also outrun Twisted Shrimpo? But in the actual game mechanics of Roblox’s Dandy’s World, that's just not how it works. If you're looking to create something that feels "canon," you have to respect the 15-star rule. Or the 16-star rule if you’re feeling spicy and making a Main.
The Anatomy of a Dandy’s World Stat Template
When you download a template from DeviantArt or grab a screenshot from the Miraheze wiki, you're usually looking at six core metrics. These aren't just for show. They dictate exactly how that character would survive (or die horribly) on Floor 20.
Most templates follow a specific visual language. You’ve got the hearts for Health, and then the gold stars for everything else. If you're building a character from scratch, you need to account for:
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- Health: Usually 3 hearts. Some "Mains" like Sprout or Shelly might have 2 to compensate for higher stats elsewhere.
- Skill Check: This is about the "success" zones on machines. High stars mean a bigger green/gold bar and slower needle speed.
- Movement Speed: How fast you walk and run. Simple, but literally the difference between life and death.
- Stamina: How long you can hold that Shift key before your Toon starts wheezing.
- Stealth: This is the one most people get wrong. It determines the detection radius of the Twisteds.
- Extraction Speed: How fast you finish those tedious machines.
Why 15 Stars is the Magic Number
If you look at the starter Toons, they are perfectly balanced. 3 stars across the board. $3 \times 5 = 15$.
When you’re filling out a Dandy’s World stat template, you’re basically playing a game of give-and-take. If you want a 5-star Extraction Speed (like Vee), you have to tank something else. Maybe they have 1-star Stealth because they’re "loud" or literally glow in the dark like Brightney.
I’ve seen people try to argue that their character is just "naturally gifted" and deserves 20 stars. Kinda ruins the fun, doesn't it? The best Toons in the game have glaring weaknesses. Shrimpo is the ultimate example—his stealth is so bad it's actually negative. That's what makes him a "bully" character. It’s hilarious, it’s frustrating, and it’s good game design.
Breaking Down the Hidden Math
Let’s talk numbers for a second. In the actual game, these stars translate to specific multipliers. For instance, a 1-star Movement Speed gives you a walk speed of 10 and a run speed of 20. Compare that to a 5-star speed (like Pebble), which hits 20 walk and 30 run.
That’s a massive gap.
If you're making a "Distractor" character, you're looking for high Speed and Stamina. If you're making an "Extractor," you're pumping Skill Check and Extraction Speed. Trying to do both usually results in a character that feels "muddy."
Stealth: The Stat Most People Forget
Stealth is weird. At 5 stars, you have a stealth value of 20, which makes you almost invisible to Twisteds until you're right on top of them. At 1 star, you have 0 stealth.
Some players think Stealth is useless because they plan on "looping" (running in circles around objects) the whole time anyway. But stealth is what keeps the Twisteds from targeting you while you're trying to finish a machine. If you give your OC 1-star Stealth and 5-star Extraction, you're basically a beacon for every Twisted on the floor. It’s a high-risk, high-reward build.
Creating a "Main" vs. a "Normal" Toon
There is a distinct hierarchy in the Dandy's World universe.
Normal Toons typically have 15 stars total. They’re the workhorses.
Main Toons (Astro, Shelly, Sprout, Vee, Pebble) get 16 stars.
But there’s a catch. Most Mains only have 2 hearts. That one extra star costs them 33% of their survivability. When you’re using a Dandy’s World stat template, you have to decide: is this character a star of the show, or part of the supporting cast?
If you choose the "Main" route, you're allowed one 5-star stat.
- Pebble owns Movement Speed.
- Sprout owns Stamina.
- Shelly owns Skill Check.
- Astro owns Stealth.
- Vee owns Extraction Speed.
If your OC has a 5-star stat but isn't a "Main," you’re technically breaking the "lore" of the game's balance. Of course, it's your character—do what you want. But if you want the community to take your build seriously, stick to the 15-star / 3-heart limit for regular Toons.
Common Mistakes When Filling Out Your Template
I've looked at hundreds of these on Discord and Reddit. The biggest mistake? Symmetry. People love to make everything look "clean." They’ll give a character 4 stars in three categories and 1 star in the others. It looks nice on the template, but it makes for a boring character. Real Toons are messy.
Give them a 2-star in something they should be good at, just because they’re clumsy. Give them a 4-star in something unexpected. Why does a piece of paper like Cosmo have high Extraction? Because he’s smart. Why does Glisten have high Extraction? He's not exactly a genius, but maybe his vanity makes him want to get the "dirty work" over with as fast as possible.
The stats should tell a story.
Another big one is the "Ability" section. Every Dandy’s World stat template usually has a spot for a Passive and an Active ability.
- Active: Costs Tapes, has a cooldown (like Boxten’s speed boost).
- Passive: Always on (like Brightney acting as a light source).
If your Active ability is "Instantly finishes all machines," you’ve failed. A good ability is situational. Maybe it boosts your speed but drains your stamina twice as fast. Or it reveals Twisteds through walls but lowers your stealth while active.
Actionable Steps for Your Next OC Build
Ready to actually use that Dandy’s World stat template? Don't just wing it.
First, pick a role. Are you a Distractor, an Extractor, or a Support? Once you have that, follow the 15-star rule. Start with 3 stars in everything and then start "trading."
Want 5-star Speed? You need to take 2 stars away from something else. Take one from Stealth and one from Skill Check. Now you have a fast, loud, clumsy character. That’s a character people want to play.
Next, think about the Trinkets. A good character build considers what items would make them better. If your character has low Stamina, they’re going to need a "Pink Bow" or "Running Shoes." If you design a character that doesn't need any Trinkets to be good, you’ve made them too powerful.
Lastly, get the font right. If you're using a visual template, the community usually uses "Bubblegum Sans" or similar playful, rounded fonts to match the game's aesthetic. It sounds minor, but it makes your template look 100% more professional.
Stop making perfect characters. Start making interesting ones. The stars are there to limit you, and those limits are where the actual creativity happens.
Go ahead and download your template, but keep a calculator handy. 15 stars. 3 hearts. No exceptions if you want to stay "canon."
Next Steps for Your Dandy's World OC:
- Audit your stars: Add up your current OC's stars. If it's over 15, decide which stat to "nerf" to keep it balanced.
- Define the "Trade-off": Write one sentence explaining why your highest stat causes your lowest stat (e.g., "They are so fast they can't focus on Extraction").
- Match the Ability: Ensure your Active ability costs at least 50-100 Tapes to prevent it from being "spammy" in a simulated run.