Call of Duty: Black Ops 6 has been out for a while now, and honestly, the community is still obsessed with Terminus. It’s arguably one of the most complex round-based maps we’ve seen in years. Between the heavy maritime atmosphere and the constant threat of the Void Cannon-wielding Amalgam, players are constantly looking for a breather. That’s where the Terminus fish easter egg comes in. It’s a classic Treyarch move. You’re fighting for your life against biological horrors, but you still have time to hunt down three specific items to change the soundtrack of your demise.
Kevin Sherwood is the mastermind here. He’s the composer who has defined the "Zombies sound" since the World at War days. If you’ve played Kino der Toten or Origins, you know the drill. You find three interactive objects, press the interact button, and a heavy metal or melodic rock track kicks in to help you slay more efficiently. On Terminus, this process is tied to a set of very specific, very dead fish.
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Locating the Three Fish on Terminus
You can’t just shoot any random prop on the docks. The Terminus fish easter egg requires you to find three specific green, scaly fish tucked away in the environment. They aren't highlighted. They don't glow. You just have to know where to look.
First, head over to the Storage Area. This is near the initial spawn side of the map, specifically close to the quick-revive area and the docks. You’ll want to look for a small table or a crate—specifically one that looks like it’s been used for gutting the day's catch. The fish is just laying there. Cold. Slimy. Walk up to it and hold your interact button (Square on PlayStation, X on Xbox, or F on PC). You’ll hear a distinct squelching sound or a brief musical cue. That’s one.
The second fish is located in the Bio Lab. This place is a nightmare to navigate when the rounds get high, but early on, it’s manageable. You’re looking for the lower levels near the water's edge. Specifically, check the tables near the surgery or containment units. One of these tables has the second green fish. It looks identical to the first. Again, interact with it.
Finally, you need to get to the Mining Tunnels. This area connects several parts of the island and is usually a death trap because of the narrow corridors. However, tucked away in one of the side alcoves or on a discarded wooden pallet, you’ll find the third fish. Once you hit this one, the music starts.
Why the Terminus Fish Easter Egg Matters
It’s about the vibe. The song triggered by this easter egg is "Can You Hear Me Now" by Kevin Sherwood, featuring the incredible vocals of Megan Kaye. It’s a high-energy track that perfectly fits the chaos of the island.
Zombies veterans know that these songs are more than just background noise. They are a rite of passage. Back in the day, finding the meteors in Kino was the first thing everyone did. Doing the Terminus fish easter egg serves that same purpose. It’s a small victory in a game mode designed to eventually crush you.
Common Mistakes to Avoid
- Don't throw grenades: Explosives won't trigger the fish. You have to physically interact with them.
- Order doesn't matter: Unlike some of the main quest steps, you can grab these fish in any sequence.
- One per game: Once the song plays, that's it. You can't trigger it again in the same match.
Honestly, the hardest part is usually just not getting cornered by a Mangler while you're staring at a table. The movement in Black Ops 6—the whole "Omnimovement" thing—makes it easier to slide in, hit the fish, and dive back out into the fray, but you still have to be careful.
The Cultural Legacy of Zombies Music
Treyarch has a weird obsession with hiding things in plain sight. From the teddy bears of the Aether story to these fish on Terminus, it's all about rewarding the player for exploring. The Terminus fish easter egg isn't just a button you press; it's a nod to fifteen years of community history.
Most people miss the third fish because the Mining Tunnels are so dark. Turn up your brightness if you have to. It's worth it. When that guitar riff kicks in and you're training a horde of zombies through the Bio Lab, the game just feels different. It’s more intense. It’s more "Zombies."
If you’re struggling to find them, bring a friend. One person can hold the last zombie of the round while the other runs around the island. This is the safest way to ensure you don't lose your perks just because you wanted to hear a cool song.
Actionable Next Steps
- Load into a Solo Match: It’s easier to find the locations without the pressure of teammates rushing the rounds.
- Save a Zombie: Always keep one walker alive at the end of round 3 or 4.
- Pathing: Start at the Storage Area, move through the Mining Tunnels, and finish in the Bio Lab. This is the most efficient route.
- Listen closely: If you don't hear the musical cue, you might have missed the interact prompt. Look for the "Hold to Interact" text pop-up if your HUD is enabled.