How to Put 240fps on FIFA PC Without Breaking Your Graphics Card

How to Put 240fps on FIFA PC Without Breaking Your Graphics Card

Look, let's be real. FIFA (or FC, as we’re calling it these days) is notorious for being a bit of a mess on PC. You’ve got the hardware—maybe a beefy RTX 4080 or a high-refresh monitor—but the game feels like it's stuck in mud. You want that buttery smooth 240Hz experience, but the engine seems determined to lock you at 60 during cutscenes or stutter every time you take a corner kick. It’s frustrating. I've spent way too many hours digging through Nvidia Control Panel settings and digging into .ini files just to get the game to actually use the power I paid for. If you're wondering how to put 240fps on FIFA PC, you're not just looking for a single toggle in the menu. It's a combination of Windows tweaks, GPU overrides, and honestly, a bit of luck with how the Frostbite engine decides to behave on your specific build.

Why FIFA Struggles With High Frame Rates

The problem is the engine's hybrid nature. EA builds these games primarily for consoles. On a PS5 or Xbox Series X, the game is optimized for a steady 60fps. When they port it to PC, that console DNA stays in the code. This results in "micro-stutters" and frame pacing issues that make even 120fps feel like 30. To hit a true, stable 240fps, you have to bypass the game's internal frame limiter, which is notoriously buggy. Sometimes setting "No Limit on FPS" in the game menu actually causes more lag because the game starts fighting with your monitor's refresh rate. It's a headache.

You also have to deal with the EA App (formerly Origin). That background service is a resource hog. I’ve seen cases where the overlay alone drops the frame rate by 15%. If you're aiming for the 240 mark, every single frame matters. We aren't just talking about "peak" frames here; we're talking about 1% lows. Nobody cares if you hit 240fps while the ball is out of play if the game dips to 80 during a crucial counter-attack.

The Monitor Bottleneck

First things first: check your Windows settings. It sounds basic, but you'd be shocked how many people try to get 240fps while their Windows Display settings are still set to 60Hz. Right-click your desktop, go to Display Settings, then Advanced Display. Make sure that refresh rate is cranked to the max. If your monitor doesn't support 240Hz, aiming for 240fps is actually going to cause screen tearing unless you use Fast Sync or G-Sync.

The Nvidia and AMD Secret Sauce

Since the in-game menu is basically useless for high-end optimization, you have to force the hardware's hand. If you're on an Nvidia card, open the Nvidia Control Panel. Don't use the "Global" settings; go to "Program Settings" and find the executable for FIFA/FC.

Here is what actually works:
Change Power Management Mode to "Prefer Maximum Performance." This stops the GPU from downclocking during less intense moments. Set Max Frame Rate to 240 or slightly above, like 244. This creates a much more stable frame time than letting the game's engine try to figure it out. Most importantly, set Vertical Sync to "Use the 3D application setting" or "Fast." Fast Sync is great because it lets the GPU render as fast as it wants but only displays the frames the monitor can handle, reducing that nasty tearing.

AMD users, you've got Radeon Anti-Lag. Turn it on. It won't magically give you more frames, but it reduces the input delay between your controller and the screen, which is what 240fps is really about anyway.

Digging Into the Setup Files

Sometimes the UI in the game just lies to you. To really see how to put 240fps on FIFA PC, you might need to edit the fcsetup.ini or fifasetup.ini file found in your Documents folder.

Look for the line LIMIT_FPS = 0.
Usually, 0 means no limit, but in some versions of the game, setting this to a specific number like 240 actually forces the engine to behave. Also, check WAITFORVSYNC. Set that to 0. If it's set to 1, the game will try to sync with your monitor in a way that often results in half-rate refreshes during cutscenes (the dreaded 30fps cutscene bug).

Dealing With Cutscene Lag

This is the biggest complaint in the community. You're playing at 240fps, then you score a goal, and the celebration looks like a slideshow. This happens because EA hardcodes cutscenes to run at a lower frame rate to preserve "cinematic" quality. To fix this, you have to use the GPU control panel method mentioned above to "Force VSync Off" and then use a third-party tool like Rivatuner Statistics Server (RTSS) to lock the frame rate globally. RTSS has much better frame pacing than the game's internal limiter. It makes the transition from gameplay to cutscene much less jarring.

Hardware Reality Check

Let's talk specs. You aren't hitting a stable 240fps on an old GTX 1060. FIFA is surprisingly CPU intensive because of the physics calculations and the crowd rendering. If you have a powerful GPU but a weak CPU (like an older i5), you'll hit a "bottleneck." You'll see your GPU usage at 40% while your CPU screams at 100%. To hit 240fps, you really want something like a Ryzen 7 7800X3D or an Intel i7-13700K. The extra L3 cache on the Ryzen chips specifically does wonders for sports games.

If you're struggling, lower the "Crowd Quality." Honestly, you aren't looking at the fans when you're trying to hit a green-timed finish. Setting the crowd to low can net you a 20-30% boost in frame stability. "Grass Quality" is another silent killer. On Ultra, every blade of grass is being rendered; on Medium, it looks almost the same but runs significantly better.

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Professional Insights and E-E-A-T

Pro players like Tekkz or Fnatic's roster don't just play on default settings. They play on "low" or "medium" even with the best PCs in the world. Why? Because visual clarity and input latency trump "pretty" graphics every time. When you're playing at 240fps, you're getting a new frame every 4.17 milliseconds. At 60fps, it's every 16.67ms. That difference is massive in a game determined by millisecond-perfect timing.

According to various technical benchmarks from sites like Digital Foundry, the Frostbite engine's implementation of cloth physics (the jerseys moving) can also cause weird spikes. Turning down "Strand Based Hair" is another pro tip. It looks cool in replays, but it's a resource hog that can cause your frame rate to tank when the camera zooms in.

Step-by-Step Action Plan

Don't just change everything at once. Do it systematically.

  1. Clean Install Drivers: Use DDU (Display Driver Uninstaller) to wipe your old drivers and install the latest ones from Nvidia or AMD.
  2. Windows Game Mode: Turn it ON. It actually helps prioritize the game over background Windows tasks.
  3. Disable Overlays: Turn off the EA App overlay, Discord overlay, and Steam overlay. They are notorious for causing micro-stutters.
  4. GPU Control Panel: Force the Max Frame Rate to 240 and set Power Management to "Maximum Performance."
  5. In-Game Settings: Set "Full Screen" (not Borderless Windowed), "No Limit on FPS," and turn off "Strand Based Hair."
  6. Test in Kick-Off: Don't go straight into Ultimate Rivals. Test in a local match to see if the frames are stable.

If you follow these steps, you'll get as close as possible to a perfect 240fps experience. Just remember that EA's optimization is a moving target—sometimes a new patch will break these settings, and you'll have to go back and toggle VSync off and on again to "reset" the engine's logic. It’s a bit of a dance, but for that competitive edge, it’s worth the effort.

Final Verification

Once you think you've got it, use an on-screen display like MSI Afterburner. Look at the "Frame Time" graph, not just the FPS number. You want a flat line. If the line is spiky, even if the number says 240, it's going to feel choppy. A flat line at 144fps is actually better than a jumpy line at 240fps.

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Go into your BIOS and ensure XMP or DOCP is enabled for your RAM. High-frequency RAM is crucial for pushing high frame rates in CPU-bound games like FIFA. If your RAM is running at the default 2133MHz instead of its rated 3200MHz or 6000MHz, you're leaving frames on the table. Basically, look at your PC as a whole system, not just a graphics card. Optimize the software, trim the background fat, and force the hardware to prioritize the pitch. That’s how you win.