Lies of P is mean. Honestly, there is no other way to put it. You go in expecting a cool Steampunk Pinocchio vibe, and three hours later, you’re staring at a "You Died" screen for the fiftieth time because a discarded circus master decided to flatten you into a pancake. If you’re looking for a Lies of P walkthrough that actually helps you survive the madness of Krat without losing your sanity, you’re in the right spot.
The thing about this game is that it doesn’t just test your reflexes. It tests your humanity.
The First Hurdle: Getting Your Bearings in Krat
Most people mess up before they even leave the station. You have to pick a combat style, and while "Path of the Bastard" sounds cool because you’re fast, it’s a trap for beginners. You’ll take way too much chip damage when you miss a perfect guard. Go with the Path of the Sweeper or Path of the Cricket if you want to actually live past the first boss.
Once you get to Hotel Krat, the real game begins. This is your hub, your safe space, and where you'll spend way too much time listening to records to "feel warmth."
Don't skip the records. Seriously.
Listening to music in this game isn't just for flavor; it’s a core mechanic for gaining humanity. If you want the "Rise of P" ending—which is basically the true ending—you need to be as human as possible. That means lying to NPCs to spare their feelings and vibing to some vinyl while Geppetto stares at you from across the room.
Early Game Tips for the Stressed
- The Puppet String is your best friend. Seriously. Use the Legion Arm to yank those annoying rifle puppets off their perches.
- Perfect Guard is not optional. You can’t just dodge-roll your way through this like it’s Elden Ring. You need to learn the timing of the red unblockable attacks or you're toast.
- Check the windows. Sometimes you’ll see silhouettes of people. Talk to them. They give you side quests that are easy to miss but vital for that sweet, sweet humanity.
Venigni Works and the Difficulty Spike
By the time you reach Venigni Works, you'll meet the King’s Flame, Fuoco. This is where a lot of people quit. He’s big, he’s slow, and then suddenly he’s filling the entire arena with fire.
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The trick? Stay close. It sounds counterintuitive, but if you stay glued to his backside, his big sweeping attacks usually miss. And bring some Electric Blitz. Puppets hate electricity. It’s their one true weakness, besides maybe being told they aren't real boys.
Weapon Assembly: Stop Using Stock Blades
The weapon assembly system is where Lies of P gets really interesting. You can take a heavy wrench head and put it on a tiny police baton handle. Is it ridiculous? Yes. Does it hit like a freight train? Absolutely.
Pro tip: If you find yourself struggling with a boss’s reach, put a long blade on a fast handle. The Salamander Dagger blade on the Booster Glaive handle is a personal favorite for dealing with those gross carcass enemies in the Cathedral. It gives you the fire damage they hate with a charged heavy attack that launches you across the room.
The Lies of P Walkthrough: Handling the Bosses That Will Make You Cry
Let’s talk about the elephants in the room. Or rather, the giant electrified women and headless puppets.
Romeo, King of Puppets
This is the mid-game wall. Phase one is a giant clown dance that’s mostly about positioning. Phase two? Romeo comes out of the shell and starts playing a different game entirely. He’s fast, he has a fire-imbued combo that feels like it lasts for twenty minutes, and he will punish you for breathing.
- The Secret: Dodge to the left. Almost all of his lunging attacks can be avoided by circling left. Don't try to parry everything in the second phase unless you’re a parry god. Just stay mobile.
Laxasia the Complete
If Romeo was the mid-game wall, Laxasia is the final exam. She is arguably the hardest boss in the game. In her second phase, she flies around the arena shooting lightning at you.
- Did you know you can parry the lightning? You can. If you time it right, you send the bolts back at her for massive damage. It’s the only way to keep the pressure on while she’s zooming through the air like a caffeinated Valkyrie.
The Truth About the Lie System
A lot of guides tell you to "always lie." That’s actually a bit of a simplification. The goal isn't just to be a liar; it’s to be human.
Sometimes, telling the truth is the "human" thing to do. For example, when you finish Eugenie’s questline, telling her the truth about Alidoro is what grants you humanity. Most of the time, though, you’re telling "kind lies." If a dying woman asks if her baby is cute (and it’s actually a wooden puppet), you tell her it’s beautiful.
How to Check Your Progress
You can’t see a "humanity bar," but you can track it in two ways:
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- The Cat: Spring the cat at the Hotel. At the start, he hates you. As you get more human, he’ll let you pet him. If he lets you pick him up, you’re doing great.
- The Portrait: In Geppetto's office, there’s a painting of a boy. The more you lie, the longer the nose grows. Eventually, you can pull a secret weapon—the Golden Lie—straight out of the painting. It’s one of the best weapons in the game for Technique builds.
How to Get the Best Ending
To get the Rise of P ending, you need to do three specific things:
- Have very high humanity (your hair should turn white after a certain late-game choice).
- Choose "Give her peace" when you find Sophia in the Abbey.
- Refuse to give your heart to Geppetto at the very end.
If you don't have enough humanity, you'll be forced into the "Free from the Puppet String" ending, which is... fine, but it’s not the "true" conclusion. And whatever you do, don't give Geppetto your heart unless you want the bad ending where everyone in the hotel gets replaced by puppets. It’s super depressing.
Actionable Next Steps for Your Run
If you’re stuck right now, stop banging your head against the wall. Go back to the Hotel.
- Respect your P-Organ. If you haven't picked the "Link Dodge" or "Increase Pulse Cells" upgrades, go to the chair in Geppetto’s room and fix it. Those two upgrades change the game entirely.
- Farm some Throwables. The merchant in the Malum District (Red Lobster Inn) sells infinite throwables. If a boss is at 10% health and you're out of heals, just chuck a bunch of Thermite and Electric Canisters at them. There is no shame in winning.
- Upgrade your blade. You should have enough Hidden Moonstones and Crescent Moonstones to get your main weapon to +6 or +7 by the time you hit the halfway point. If you don't, go back and explore the side paths in the Cathedral.
Krat is a nightmare, but it’s a manageable one if you stop trying to play it like a different game. Slow down. Watch the patterns. And for the love of everything, keep your nose growing.