Metal Gear Solid Delta: Who is actually in the Snake Eater remake cast?

Metal Gear Solid Delta: Who is actually in the Snake Eater remake cast?

Let’s get one thing straight right out of the gate: there is no such thing as "Snake Eater 3." If you’re searching for the Snake Eater remake cast, you are looking for Metal Gear Solid Delta: Snake Eater. Konami picked the Greek letter Delta ($\Delta$) because it signifies "change" or "difference" without changing the core substance. It’s a bit pretentious, sure, but it’s a lot clearer than calling it a sequel that doesn't exist. This isn't a new story. It’s a ground-up reconstruction of the 2004 masterpiece that defined the PlayStation 2 era.

The biggest question everyone had when this project was announced was about the voices. Would they bring back David Hayter? Would they re-record everything? Or would they pull a Silent Hill 2 and try to find new actors who could mimic the original grit?

The answer is both simple and kind of weirdly complicated.

The voice behind the bandana: David Hayter is back (sorta)

For years, the relationship between David Hayter and the Metal Gear franchise was... strained. After being replaced by Kiefer Sutherland in Metal Gear Solid V, fans were pretty much in mourning. But for the Snake Eater remake cast, Konami made a decision that surprised a lot of people: they aren't recording new dialogue.

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Konami is using the original voice recordings from 2004.

This means David Hayter is the voice of Naked Snake. You’ll hear that iconic, gravelly "Kept you waiting, huh?" exactly as it sounded twenty years ago. It’s a fascinating choice. On one hand, you lose the chance for modern performance capture where the voice and facial movements are recorded simultaneously. On the other hand, you preserve the legendary performances that made people fall in love with Big Boss in the first place. You can't really replace Lori Alan as The Boss. Her performance is foundational to the medium.

Why not re-record?

Honestly? It's probably about the "Vibe."

Remakes often struggle with "uncanny valley" syndrome—not just in the graphics, but in the soul of the characters. When a new actor tries to replicate a classic line, it usually feels like a cover song. Sometimes the cover is great, but it’s never the original. By sticking with the 2004 audio, Konami is betting that nostalgia and the sheer quality of the original script will carry the heavy lifting. They are cleaning up the audio, removing the hiss and compression of the PS2 era, but the lines remain the same.

The legendary supporting lineup

The Snake Eater remake cast is essentially a "who’s who" of early 2000s voice acting royalty. If you haven't played the original in a decade, you might have forgotten just how stacked this roster was.

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  • Lori Alan (The Boss): She provides the emotional core of the game. The Boss isn't just a villain; she’s a mentor, a mother figure, and a patriot. Alan’s voice work during the final flower-field sequence is widely considered one of the best moments in gaming history.
  • Josh Keaton (Major Ocelot): Before he was a grizzled old man with a liquid arm, Ocelot was a cocky, meowing youth. Keaton’s performance is energetic and perfectly captures the "pretty good" arrogance of a young soldier.
  • Jim Piddock (Major Zero): The man who loves James Bond and tea. Piddock’s dry British wit provides the necessary levity during the long CODEC calls about survival and foliage.
  • Suzetta Miñet (EVA): The femme fatale who is much more than she seems. There has been a lot of mystery over the years about Suzetta Miñet’s real identity (widely believed to be a pseudonym for a prolific voice actress), which adds a layer of meta-mystery to the character.

It is worth noting that while the voices are old, the animations are brand new. Konami is using advanced skeletal mapping to sync the 2004 audio with 2026-level facial animations. It’s a technical tightrope walk. If the mouth movements don't match the inflections perfectly, the whole thing falls apart.

Understanding the "Delta" difference

A lot of people keep calling this "Metal Gear Solid 6" or "Snake Eater 3" because the naming conventions of this series are a nightmare. Let's be clear: this is a faithful recreation of the 1964 Virtuous Mission and Operation Snake Eater.

There are no new characters.

If you see a list online claiming there’s a new cast for a third Snake Eater game, they’re likely confusing fan-fiction or "leaks" with reality. The focus here is on graphical fidelity and mechanical modernization. You can now move while crouching—a revolutionary concept for 2004 fans who spent half the game belly-crawling through mud. The Snake Eater remake cast serves to anchor this new tech in the familiar emotions of the past.

The developers have been very vocal about "respecting the original vision." In an era where remakes like Final Fantasy VII Rebirth are changing the plot entirely, Delta is taking the Bluepoint's Demon's Souls approach. Keep the bones, replace the skin.

The tragedy of the missing members

One of the more sobering aspects of using the original audio for the Snake Eater remake cast is that several of the original actors have passed away since 2004.

Bernie Hill (the voice of The End) and Takeshi Aono (the Japanese voice of Colonel Campbell, though he wasn't in the original SE, he's a series staple) are no longer with us. By using the archived audio, Konami is effectively creating a digital mausoleum. It allows these performances to live on in 4K resolution, introducing a new generation to actors who are no longer around to record new lines. It’s a bit bittersweet, really. You’re playing a game from the future filled with voices from the past.

What to actually expect when you play

Don't expect the actors to sound different. Expect them to sound clearer.

The original recordings were compressed to fit on a DVD. In Metal Gear Solid Delta, those raw files are being uncompressed and balanced for modern 7.1 surround sound systems. You’ll likely hear the saliva in Snake’s throat and the subtle intake of breath from The Boss that was lost in the PS2’s hardware limitations.

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Honestly, the real "new" cast members are the environment designers. The jungle in the original was a series of brown and green corridors. Now, it’s a dense, reactive ecosystem. When Naked Snake (Hayter) speaks, you'll see his throat move, the sweat on his brow, and the way his eyes dart around.

The Japanese Cast

For the purists who play with subtitles, the Japanese Snake Eater remake cast remains largely intact as well. Akio Otsuka returns as Snake. Otsuka is to Japan what Hayter is to the West—the definitive voice of the character. The continuity here is a huge relief for the hardcore fanbase who feared a total reboot of the brand's identity.

Actionable steps for the savvy fan

If you're tracking the development of Metal Gear Solid Delta, here is how you can stay ahead of the curve and ensure you're getting the "real" experience:

  • Watch the Legacy Series: David Hayter has been hosting a "Legacy Series" on YouTube for Konami. This is the best place to get official confirmation on how the old audio is being integrated.
  • Check your Audio Setup: Since the game uses high-fidelity versions of old recordings, a good pair of open-back headphones will make a massive difference in hearing the nuance of the "restored" dialogue.
  • Ignore the "Snake Eater 3" rumors: Any site promising a "Part 3" is likely chasing clicks. Focus on Delta news only.
  • Revisit the Original: If you have the Master Collection Vol. 1, play through the original Snake Eater now. It will make the technical leaps in the remake much more impressive once you see the new character models in action.

The Snake Eater remake cast is a bridge between two eras of gaming. It proves that a great performance is timeless. You don't need to fix what isn't broken; you just need to give it a better stage to perform on. Konami is taking a gamble that we want the "real" Snake, and based on the reception so far, they're probably right.