The Crash 2 Red Gem is a Total Pain: Here’s How to Actually Get It

The Crash 2 Red Gem is a Total Pain: Here’s How to Actually Get It

You’re playing Crash Bandicoot 2: Cortex Strikes Back, feeling like a platforming god, and then you see it. That translucent red outline in the Snow Go level. It’s mocking you. You know there’s a Red Gem supposed to be there, but the game doesn't tell you how to get it. This isn't like the first game where you just break all the boxes and hope for the best. Naughty Dog got mean in 1997. They hid this specific collectible behind a secret warp that most kids in the 90s only found by accident or by buying a physical strategy guide at Scholastic book fairs.

Honestly, the Crash 2 Red Gem is the ultimate "how was I supposed to know that?" moment in retro gaming. If you’re playing the N. Sane Trilogy version today, the logic remains exactly the same, but the frustration feels a bit more modern. You can't just play the level "Snow Go" and expect the gem to appear at the end. It literally isn't there. To grab it, you have to find a secret portal in a completely different stage, survive a high-stress 2D platforming section, and then—only then—will that red beauty be yours.

The Secret Entrance Nobody Tells You About

Forget Snow Go for a second. I know that sounds counterintuitive because that’s where the Red Gem lives, but you’re wasting your time there. To start this hunt, you need to load up Air Crash. That’s the first level in the second Warp Room. You know the one—it’s got the surfboard sections and those annoying floating mines.

Most people play through Air Crash by jumping on the surfboard and weaving through the water. Don't do that. Well, do it for a bit, but keep your eyes peeled. About midway through the level, you’ll reach the first jetty where you’re supposed to hop onto a motorized board. Instead of jumping on the board, look over at the right side of the water. There’s a random cluster of floating crates.

How to trigger the warp

Here is where the physics get a bit wonky. You need to use those crates as stepping stones. Jump from the jetty onto the boxes and look for a lonely stone platform sitting in the water. It looks like it’s just part of the scenery, but it’s actually a teleporter. Once you touch it, Crash will do his little victory dance and you’ll be whisked away to the Secret Warp Room (Warp Room 6).

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If you miss the jump and fall in the water? You die. Obviously. It’s Crash Bandicoot.

Once you are in that secret basement area, you’ll see a portal specifically for Snow Go. This isn't the normal version of the level. It drops you into a secluded high-up area that is inaccessible from the main entrance. This is the only way to reach the Crash 2 Red Gem.

Once you step through that secret portal, the camera shifts. It becomes a side-scroller. It’s beautiful, icy, and incredibly slippery. This section is basically a test of your mastery over the slide-jump. If you aren't comfortable with Crash’s momentum, you’re going to slide off a ledge into a pit of nitro more times than you'd like to admit.

The Red Gem is sitting right there at the end of this path. You don't need to break all the boxes. You don't need to finish under a certain time. You just need to reach it. But there’s a catch—once you drop down from the ledge after grabbing the gem, you’re back in the main part of the Snow Go level. You still have to finish the level to keep the gem. If you quit to the map now, you lose everything. Don't be that person. Finish the stage.

Why does this gem even matter?

You might be wondering why you’re putting yourself through this. In Crash 2, gems aren't just for show. The Red Gem specifically acts as a physical platform in other levels.

  • It shows up in Sewer Or No Sane.
  • Without it, you can’t reach a secret area in that level that contains other gems.
  • It’s part of a massive domino effect required for 100% (or 102%) completion.

Basically, if you want the "true" ending where Coco fires a massive laser at Cortex's space station, you need this gem.

Common Pitfalls and Why You’re Failing

I’ve seen people try to "glitch" their way up the cliff in Snow Go using the slide-spin-jump. While modern speedrunners have found ways to break the game’s geometry, for 99% of players, that is a fool's errand. The invisible walls are thick.

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Another mistake? People think they can get the Crash 2 Red Gem by getting a Perfect Run (zero deaths) like in the first game. Nope. That’s not a mechanic in the sequel. You can die fifty times on the secret route and the gem will still be waiting for you at the end. The difficulty is purely in the platforming, not in some arbitrary "don't die" rule.

Then there's the "Air Crash" problem. Sometimes, if you’ve already finished the level, you might go back and forget where that platform is. It’s right before the first surfboard. If you hit the first checkpoint after the water starts, you’ve gone too far.

The History of the Secret Warp Room

Back in the day, the secret warp room was the stuff of legends. There wasn't a "press Options for a map" feature. You had to just know. This design philosophy was Naughty Dog's way of extending the life of the game. They knew that if the Red Gem was just at the end of a normal level, people would finish the game in a weekend. By hiding it in Warp Room 6, they ensured that kids would be talking about it on the playground for months.

Interestingly, the N. Sane Trilogy makes this slightly easier by giving you hints in the loading screens, but the actual execution is still just as tough. The icy physics in the remake are actually slightly more slippery than the original PS1 version, making the Snow Go secret path a nightmare for those who rely on d-pad precision.

Actionable Steps for Your Next Session

If you’re staring at that empty red slot in your inventory, here is exactly what you do next:

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  1. Load "Air Crash" in Warp Room 2.
  2. Play until you reach the first water section.
  3. Ignore the surfboard. Jump on the crates to the right.
  4. Leap onto the stone platform in the water to teleport.
  5. In the Secret Warp Room, enter the Snow Go portal.
  6. Complete the 2D section and grab the Red Gem.
  7. Finish the rest of the Snow Go level normally. Do not quit early.

Once you have it, head over to "Sewer Or No Sane." You’ll notice a red platform that was previously just a ghost-like outline is now solid. Jump on it. It’ll take you to a secret area where you can snag more boxes and another clear gem. This is the grind. It’s tedious, it’s frustrating, and it’s exactly why we love these games. Good luck—you're going to need it for those ice jumps.