You're swinging through Harlem, the snow is hitting the suit textures just right, and you're feeling like a total badass. Then you hit a wall. Maybe it’s a combat encounter where the underground keeps pinning you down, or perhaps you're just trying to figure out how to trigger that one specific side mission that refuses to pop up on your map. Finding a solid Spider Man Miles Morales walkthrough isn't just about getting from point A to point B. It’s about not missing the soul of the game while you’re rushing to see the credits roll.
The thing about Miles' journey is that it's shorter than Peter Parker's 2018 outing, but it is way more dense. If you just mainline the golden path, you're going to finish in about seven hours and wonder why everyone hyped it up so much. You’ve gotta breathe. You have to actually interact with the city.
The Early Game Trap and How to Avoid It
Most people start the game and try to play it exactly like the first one. That's a mistake. In the beginning, you’re basically a trainee. When you're looking for a Spider Man Miles Morales walkthrough for those first few missions, like "Hold Onto Your Webbings," the temptation is to just mash the square button. Don't.
Miles is fundamentally a "glass cannon" compared to Peter. You have less health early on, but you have Venom power. Honestly, if you aren't using the Venom Punch ($L1 + \square$) the second that meter fills up, you’re making the game twice as hard as it needs to be. The game introduces the Tinkerer and the Underground pretty early, and their tech is designed to punish players who stay stationary. Move. Zip. Air launch.
The "La Nochebuena" mission is a great example of where the game shifts gears. It’s a narrative-heavy beat, but it sets up the emotional stakes for the rest of the game. Pay attention to the environment in the apartment. Insomniac hid so many little nods to the wider Marvel universe there that most people just sprint past.
Mastering the Invisibility and Venom Mechanics
Later on, you unlock Camouflage. This changes the entire loop. A lot of walkthroughs suggest using it purely for stealth, but that’s a narrow way to look at it. I’ve found that using Camouflage mid-combat is actually the pro move. If you’re surrounded by Roxxon guards with those annoying shields, popping your cloaking device for three seconds lets you reset the encounter and get a free stealth takedown even though they know you're in the room.
Venom Jump vs. Venom Dash
There’s a specific rhythm to the upgrades.
- Venom Jump: This is your best friend for crowd control. It yanks enemies into the air and leaves them vulnerable.
- Venom Dash: Great for closing gaps, but it’s risky if you’re facing enemies with heavy weaponry.
If you’re stuck on the "Corporate Spy" mission, remember that the environment is your biggest weapon. Most players forget they can remote-trigger electrical boxes or drop crates on heads. It’s not just about the fisticuffs.
That Infamous Tinkerer Boss Fight
We need to talk about the final act. No Spider Man Miles Morales walkthrough is complete without addressing the difficulty spike when you finally face off against Phin. It’s an emotional wreck of a fight, but mechanically, it’s a nightmare if you haven't mastered perfect dodges.
Phin moves faster than almost any boss in the previous game. You cannot win by being aggressive. You have to play counter-puncher. Wait for the orange flash, dodge, and then hit her with a Venom Dash to break her guard. If you try to just combo her, she’ll parry you and take half your health bar in one sequence. It’s brutal. It’s supposed to be.
Collecting the Scraps: Side Content Worth Your Time
Don't ignore the FNSM App. Seriously. Some of the best writing in the game is tucked away in these "minor" requests. The "Howard" mission—yeah, the pigeon guy—is a direct bridge between the games that hits right in the feels.
Then there are the Sound Samples. Aaron Davis (Prowler) gives you these scavenger hunts. While they might seem like filler, completing them unlocks the Purple Reign suit, which is arguably one of the best-looking suits in the game. Plus, it gives you a much deeper look into the relationship between Miles and his uncle, which makes the late-game betrayals sting that much more.
- Time Capsules: These provide the backstory for Miles and Phin’s friendship.
- Postcards: Only available after you beat the main story. Do not skip these. They are the true emotional ending of the game.
- Underground Caches: These are essential for Tech Parts. If you want to upgrade your gadgets, you have to hunt these down.
Understanding the New Game Plus Value
The real Spider Man Miles Morales walkthrough actually starts after you finish the game. Insomniac locked some of the best abilities behind New Game Plus. You literally cannot reach the level cap or unlock the final tier of skills on your first playthrough.
The "Force Transfer" skill, which lets you gain Venom power when you get hit, is a game-changer for the Ultimate difficulty setting. If you’re a completionist, you’re looking at about 15-20 hours to platinum the game, which is a perfect length for a weekend binge.
Actionable Tips for Your Playthrough
To truly dominate the game and get the most out of your time in East Harlem, follow these specific steps:
- Prioritize the "Mind over Matter" skill: It allows you to heal using less Venom power, which is a lifesaver during the Roxxon Lab raids.
- Abuse the Gravity Well: When you’re dealing with the Underground's brute enemies, throw a Gravity Well gadget and then hit the cluster with a Venom Smash. It clears the room in seconds.
- Check the "Social Feed" in the menu: It sounds dumb, but the fake social media posts actually update based on your actions in the missions and provide world-building that you won't find anywhere else.
- Practice the "Wall Takedown": It’s finicky in this game compared to the first one, but mastering it makes the stealth sections in the Roxxon bases much faster.
- Don't fast travel: The swinging mechanics in Miles Morales are slightly more expressive than Peter's. Miles has more "flair" animations ($L3$ while diving). You'll earn XP for tricks, which adds up over time.
Focus on the "Lost Cat" mission early on. Not only is it hilarious, but it eventually grants you the Bodega Cat Suit. Having a cat in a spider-mask jump out of your backpack to help with finishers is, frankly, the only way the game should be played.
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Once you've cleared the main story and the "Memory Lane" postcard quest, take the time to visit the cemetery in the northernmost part of the map. There is a specific interaction there at Jefferson Davis's grave that serves as the perfect quiet moment before you hang up the mask—or start your New Game Plus run to max out that skill tree.